// Copyright 2026 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package http2 import ( "context" "crypto/tls" "errors" "fmt" "log" mathrand "math/rand" "net" "net/http" "strings" "sync/atomic" "time" "golang.org/x/net/idna" ) // ConfigureTransport configures a net/http HTTP/1 Transport to use HTTP/2. // It returns an error if t1 has already been HTTP/2-enabled. // // Use ConfigureTransports instead to configure the HTTP/2 Transport. func ConfigureTransport(t1 *http.Transport) error { return configureTransport(t1) } // ConfigureTransports configures a net/http HTTP/1 Transport to use HTTP/2. // It returns a new HTTP/2 Transport for further configuration. // It returns an error if t1 has already been HTTP/2-enabled. func ConfigureTransports(t1 *http.Transport) (*Transport, error) { return configureTransports(t1) } // Transport is an HTTP/2 Transport. // // A Transport internally caches connections to servers. It is safe // for concurrent use by multiple goroutines. type Transport struct { // DialTLSContext specifies an optional dial function with context for // creating TLS connections for requests. // // If DialTLSContext and DialTLS is nil, tls.Dial is used. // // If the returned net.Conn has a ConnectionState method like tls.Conn, // it will be used to set http.Response.TLS. DialTLSContext func(ctx context.Context, network, addr string, cfg *tls.Config) (net.Conn, error) // DialTLS specifies an optional dial function for creating // TLS connections for requests. // // If DialTLSContext and DialTLS is nil, tls.Dial is used. // // Deprecated: Use DialTLSContext instead, which allows the transport // to cancel dials as soon as they are no longer needed. // If both are set, DialTLSContext takes priority. DialTLS func(network, addr string, cfg *tls.Config) (net.Conn, error) // TLSClientConfig specifies the TLS configuration to use with // tls.Client. If nil, the default configuration is used. TLSClientConfig *tls.Config // ConnPool optionally specifies an alternate connection pool to use. // If nil, the default is used. ConnPool ClientConnPool // DisableCompression, if true, prevents the Transport from // requesting compression with an "Accept-Encoding: gzip" // request header when the Request contains no existing // Accept-Encoding value. If the Transport requests gzip on // its own and gets a gzipped response, it's transparently // decoded in the Response.Body. However, if the user // explicitly requested gzip it is not automatically // uncompressed. DisableCompression bool // AllowHTTP, if true, permits HTTP/2 requests using the insecure, // plain-text "http" scheme. Note that this does not enable h2c support. AllowHTTP bool // MaxHeaderListSize is the http2 SETTINGS_MAX_HEADER_LIST_SIZE to // send in the initial settings frame. It is how many bytes // of response headers are allowed. Unlike the http2 spec, zero here // means to use a default limit (currently 10MB). If you actually // want to advertise an unlimited value to the peer, Transport // interprets the highest possible value here (0xffffffff or 1<<32-1) // to mean no limit. MaxHeaderListSize uint32 // MaxReadFrameSize is the http2 SETTINGS_MAX_FRAME_SIZE to send in the // initial settings frame. It is the size in bytes of the largest frame // payload that the sender is willing to receive. If 0, no setting is // sent, and the value is provided by the peer, which should be 16384 // according to the spec: // https://datatracker.ietf.org/doc/html/rfc7540#section-6.5.2. // Values are bounded in the range 16k to 16M. MaxReadFrameSize uint32 // MaxDecoderHeaderTableSize optionally specifies the http2 // SETTINGS_HEADER_TABLE_SIZE to send in the initial settings frame. It // informs the remote endpoint of the maximum size of the header compression // table used to decode header blocks, in octets. If zero, the default value // of 4096 is used. MaxDecoderHeaderTableSize uint32 // MaxEncoderHeaderTableSize optionally specifies an upper limit for the // header compression table used for encoding request headers. Received // SETTINGS_HEADER_TABLE_SIZE settings are capped at this limit. If zero, // the default value of 4096 is used. MaxEncoderHeaderTableSize uint32 // StrictMaxConcurrentStreams controls whether the server's // SETTINGS_MAX_CONCURRENT_STREAMS should be respected // globally. If false, new TCP connections are created to the // server as needed to keep each under the per-connection // SETTINGS_MAX_CONCURRENT_STREAMS limit. If true, the // server's SETTINGS_MAX_CONCURRENT_STREAMS is interpreted as // a global limit and callers of RoundTrip block when needed, // waiting for their turn. StrictMaxConcurrentStreams bool // IdleConnTimeout is the maximum amount of time an idle // (keep-alive) connection will remain idle before closing // itself. // Zero means no limit. IdleConnTimeout time.Duration // ReadIdleTimeout is the timeout after which a health check using ping // frame will be carried out if no frame is received on the connection. // Note that a ping response will is considered a received frame, so if // there is no other traffic on the connection, the health check will // be performed every ReadIdleTimeout interval. // If zero, no health check is performed. ReadIdleTimeout time.Duration // PingTimeout is the timeout after which the connection will be closed // if a response to Ping is not received. // Defaults to 15s. PingTimeout time.Duration // WriteByteTimeout is the timeout after which the connection will be // closed no data can be written to it. The timeout begins when data is // available to write, and is extended whenever any bytes are written. WriteByteTimeout time.Duration // CountError, if non-nil, is called on HTTP/2 transport errors. // It's intended to increment a metric for monitoring, such // as an expvar or Prometheus metric. // The errType consists of only ASCII word characters. CountError func(errType string) // Internal state, differs between wrapped and non-wrapped implementations. transportInternal } var ( errClientConnClosed = errors.New("http2: client conn is closed") errClientConnNotEstablished = errors.New("http2: client conn could not be established") errClientConnGotGoAway = errors.New("http2: Transport received Server's graceful shutdown GOAWAY") errClientConnForceClosed = errors.New("http2: client connection force closed via ClientConn.Close") errClientConnUnusable = errors.New("http2: client conn not usable") ) // ClientConnPool manages a pool of HTTP/2 client connections. type ClientConnPool interface { // GetClientConn returns a specific HTTP/2 connection (usually // a TLS-TCP connection) to an HTTP/2 server. On success, the // returned ClientConn accounts for the upcoming RoundTrip // call, so the caller should not omit it. If the caller needs // to, ClientConn.RoundTrip can be called with a bogus // new(http.Request) to release the stream reservation. GetClientConn(req *http.Request, addr string) (*ClientConn, error) MarkDead(*ClientConn) } // ClientConnState describes the state of a ClientConn. type ClientConnState struct { // Closed is whether the connection is closed. Closed bool // Closing is whether the connection is in the process of // closing. It may be closing due to shutdown, being a // single-use connection, being marked as DoNotReuse, or // having received a GOAWAY frame. Closing bool // StreamsActive is how many streams are active. StreamsActive int // StreamsReserved is how many streams have been reserved via // ClientConn.ReserveNewRequest. StreamsReserved int // StreamsPending is how many requests have been sent in excess // of the peer's advertised MaxConcurrentStreams setting and // are waiting for other streams to complete. StreamsPending int // MaxConcurrentStreams is how many concurrent streams the // peer advertised as acceptable. Zero means no SETTINGS // frame has been received yet. MaxConcurrentStreams uint32 // LastIdle, if non-zero, is when the connection last // transitioned to idle state. LastIdle time.Time } // RoundTripOpt are options for the Transport.RoundTripOpt method. type RoundTripOpt struct { // OnlyCachedConn controls whether RoundTripOpt may // create a new TCP connection. If set true and // no cached connection is available, RoundTripOpt // will return ErrNoCachedConn. // OnlyCachedConn was broken in https://go.dev/cl/16699. OnlyCachedConn bool allowHTTP bool // allow http:// URLs } func (t *Transport) RoundTrip(req *http.Request) (*http.Response, error) { return t.RoundTripOpt(req, RoundTripOpt{}) } // RoundTripOpt is like RoundTrip, but takes options. func (t *Transport) RoundTripOpt(req *http.Request, opt RoundTripOpt) (*http.Response, error) { return t.roundTripOpt(req, opt) } // CloseIdleConnections closes any connections which were previously // connected from previous requests but are now sitting idle. // It does not interrupt any connections currently in use. func (t *Transport) CloseIdleConnections() { t.closeIdleConnections() } func (t *Transport) NewClientConn(c net.Conn) (*ClientConn, error) { return t.newUserClientConn(c) } // authorityAddr returns a given authority (a host/IP, or host:port / ip:port) // and returns a host:port. The port 443 is added if needed. func authorityAddr(scheme string, authority string) (addr string) { host, port, err := net.SplitHostPort(authority) if err != nil { // authority didn't have a port host = authority port = "" } if port == "" { // authority's port was empty port = "443" if scheme == "http" { port = "80" } } if a, err := idna.ToASCII(host); err == nil { host = a } // IPv6 address literal, without a port: if strings.HasPrefix(host, "[") && strings.HasSuffix(host, "]") { return host + ":" + port } return net.JoinHostPort(host, port) } func (t *Transport) roundTripViaPool(req *http.Request, opt RoundTripOpt, pool ClientConnPool) (*http.Response, error) { addr := authorityAddr(req.URL.Scheme, req.URL.Host) for retry := 0; ; retry++ { cc, err := pool.GetClientConn(req, addr) if err != nil { t.vlogf("http2: Transport failed to get client conn for %s: %v", addr, err) return nil, err } reused := !atomic.CompareAndSwapUint32(&cc.atomicReused, 0, 1) traceGotConn(req, cc, reused) res, err := cc.RoundTrip(req) if err != nil && retry <= 6 { roundTripErr := err if req, err = shouldRetryRequest(req, err); err == nil { // After the first retry, do exponential backoff with 10% jitter. if retry == 0 { t.vlogf("RoundTrip retrying after failure: %v", roundTripErr) continue } backoff := float64(uint(1) << (uint(retry) - 1)) backoff += backoff * (0.1 * mathrand.Float64()) d := time.Second * time.Duration(backoff) tm := time.NewTimer(d) select { case <-tm.C: t.vlogf("RoundTrip retrying after failure: %v", roundTripErr) continue case <-req.Context().Done(): tm.Stop() err = req.Context().Err() } } } if err == errClientConnNotEstablished { // This ClientConn was created recently, // this is the first request to use it, // and the connection is closed and not usable. // // In this state, cc.idleTimer will remove the conn from the pool // when it fires. Stop the timer and remove it here so future requests // won't try to use this connection. // // If the timer has already fired and we're racing it, the redundant // call to MarkDead is harmless. cc.stopIdleTimer() pool.MarkDead(cc) } if err != nil { t.vlogf("RoundTrip failure: %v", err) return nil, err } return res, nil } } // shouldRetryRequest is called by RoundTrip when a request fails to get // response headers. It is always called with a non-nil error. // It returns either a request to retry (either the same request, or a // modified clone), or an error if the request can't be replayed. func shouldRetryRequest(req *http.Request, err error) (*http.Request, error) { if !canRetryError(err) { return nil, err } // If the Body is nil (or http.NoBody), it's safe to reuse // this request and its Body. if req.Body == nil || req.Body == http.NoBody { return req, nil } // If the request body can be reset back to its original // state via the optional req.GetBody, do that. if req.GetBody != nil { body, err := req.GetBody() if err != nil { return nil, err } newReq := *req newReq.Body = body return &newReq, nil } // The Request.Body can't reset back to the beginning, but we // don't seem to have started to read from it yet, so reuse // the request directly. if err == errClientConnUnusable { return req, nil } return nil, fmt.Errorf("http2: Transport: cannot retry err [%v] after Request.Body was written; define Request.GetBody to avoid this error", err) } func canRetryError(err error) bool { if err == errClientConnUnusable || err == errClientConnGotGoAway { return true } if se, ok := err.(StreamError); ok { return se.Code == ErrCodeRefusedStream } return false } func (t *Transport) vlogf(format string, args ...interface{}) { if VerboseLogs { t.logf(format, args...) } } func (t *Transport) logf(format string, args ...interface{}) { log.Printf(format, args...) } func (t *Transport) dialTLS(ctx context.Context, network, addr string, tlsCfg *tls.Config) (net.Conn, error) { if t.DialTLSContext != nil { return t.DialTLSContext(ctx, network, addr, tlsCfg) } else if t.DialTLS != nil { return t.DialTLS(network, addr, tlsCfg) } tlsCn, err := t.dialTLSWithContext(ctx, network, addr, tlsCfg) if err != nil { return nil, err } state := tlsCn.ConnectionState() if p := state.NegotiatedProtocol; p != NextProtoTLS { return nil, fmt.Errorf("http2: unexpected ALPN protocol %q; want %q", p, NextProtoTLS) } if !state.NegotiatedProtocolIsMutual { return nil, errors.New("http2: could not negotiate protocol mutually") } return tlsCn, nil } // dialTLSWithContext uses tls.Dialer, added in Go 1.15, to open a TLS // connection. func (t *Transport) dialTLSWithContext(ctx context.Context, network, addr string, cfg *tls.Config) (*tls.Conn, error) { dialer := &tls.Dialer{ Config: cfg, } cn, err := dialer.DialContext(ctx, network, addr) if err != nil { return nil, err } tlsCn := cn.(*tls.Conn) // DialContext comment promises this will always succeed return tlsCn, nil } // GoAwayError is returned by the Transport when the server closes the // TCP connection after sending a GOAWAY frame. type GoAwayError struct { LastStreamID uint32 ErrCode ErrCode DebugData string } func (e GoAwayError) Error() string { return fmt.Sprintf("http2: server sent GOAWAY and closed the connection; LastStreamID=%v, ErrCode=%v, debug=%q", e.LastStreamID, e.ErrCode, e.DebugData) } // noCachedConnError is the concrete type of ErrNoCachedConn, which // needs to be detected by net/http regardless of whether it's its // bundled version (in h2_bundle.go with a rewritten type name) or // from a user's x/net/http2. As such, as it has a unique method name // (IsHTTP2NoCachedConnError) that net/http sniffs for via func // isNoCachedConnError. type noCachedConnError struct{} func (noCachedConnError) IsHTTP2NoCachedConnError() {} func (noCachedConnError) Error() string { return "http2: no cached connection was available" } // isNoCachedConnError reports whether err is of type noCachedConnError // or its equivalent renamed type in net/http2's h2_bundle.go. Both types // may coexist in the same running program. func isNoCachedConnError(err error) bool { _, ok := err.(interface{ IsHTTP2NoCachedConnError() }) return ok } var ErrNoCachedConn error = noCachedConnError{}